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Home»Defense»System Shock, Deus Ex Developer’s New Game Ends Support After Two Months
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System Shock, Deus Ex Developer’s New Game Ends Support After Two Months

Tim HuntBy Tim HuntJuly 27, 20263 Mins Read
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System Shock, Deus Ex Developer’s New Game Ends Support After Two Months

OtherSide Entertainment is ending support for Thick as Thieves, Warren Spector’s most recent stealth immersive sim, after only two months of service. While no new content will be launched, the developer has shared an update on the future of Thick as Thieves‘ playability.

Initially announced during The Game Awards 2024, Thick as Thieves is a multiplayer heist game developed by OtherSide Entertainment and published by Megabit Publishing. The game also had the close participation of renowned game designer Warren Spector, known for creating some of the best immersive sims of all time, like Deus Ex, System Shock, and Thief. Many players expected Thick as Thieves to become Thief‘s spiritual successor, and it was finally released on May 20, 2026, for PS5, Xbox Series X/S, and PC. However, the development team has now decided to end support for Thick as Thieves.

Warren Spector’s Thick as Thieves Ends Support After Two Months

As shared in OtherSide Entertainment’s July 23 announcement on Steam, the studio is ending its support for Thick as Thieves, confirming that the game won’t receive any new content updates. “Working in the gaming industry is at times delightful and at other times heartbreaking,” writes game director Jeff Hickman, adding that the development team is now comprised of very few members. “To be frank, this is not the outcome that any of us want, but we’re facing the reality that ongoing development of extra content, modes and systems is not a viable path,” he explained. However, a lifeline was also offered for Thick as Thieves players. OtherSide Entertainment and its partner publisher Megabit have pledged to make a new version that uses peer-to-peer servers for co-op instead of servers in the cloud. According to Hickman, this will let fans play with friends at any given time with a “virtually identical” experience. Solo gameplay will also remain unaffected.

After this new version of Thick as Thieves is completed, the game will go into Megabit Publishing’s hands for any further bugs or issues. The end-of-support announcement comes after OtherSide Entertainment was struck by layoffs only one month after Thick as Thieves launched, as reported by PC Gamer, leaving a team of less than ten employees. Thick as Thieves was expected to add more characters besides the two default ones available at launch. Per the announcement, it seems the studio also considered adding more game modes, but now these plans won’t see the light of day.

Read the full article on GameRant

This article originally appeared on GameRant and is republished here with permission.

Read the full article here

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